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Text File | 1995-05-04 | 1.5 KB | 54 lines | [TEXT/MPS ] |
- THINGS TO DO
-
- (These should be resolved before releasing the next version.)
-
- --General
-
- Mplayer should not resign if outnumbered, if starting out game that way;
- only resign if much weaker than at beginning.
-
- Add a basic "try going sideways" to movement task; push movement
- task go 90 degrees from original direction, distance 1/4 of total
- distance, if fails, try 1/2 of distance, then full distance
- sideways, then go at 150 deg by same range of distances.
-
- Fix so that AI in ww2-eur-42 doesn't try to build fleets
- in Tabriz.
-
- Fill in unit loss/gain records in statistics file.
-
- --X11 Interface
-
- Make sample resource files consistent with compiled-in fallbacks.
-
- Fix surveying in unknown terrain so that cell erasure doesn't
- draw actual terrain.
-
- Fix info window to show info about units of other sides
- consistently.
-
- Fix map opening to actually make the new maps appear.
-
- Fix mistakes in sizing and drawing panner.
-
- Extend selection of unit types to include multi-char names.
-
- --Macintosh Interface
-
- --Curses Interface
-
- Fix where extra side is added to restored game because default
- side/player is not being used.
-
- Survey->move switch should keep curunit unchanged if occupant.
-
- Fix cursor so not always in bottom corner of screen! (Only happens
- on some machines, like sun4). (check global name conflicts...)
-
- Check player specs for validity in curses context. (?)
-
- Extend selection of unit types to include multi-char names.
-
- Instead of scrolling to new screen, ask about units already visible,
- skipping through others until time to scroll.
-